Valve Index Left Controller Replacement Knuckles (Minor Issue)

$79.95
Brand
Valve
Model
Valve Index
Type
PC & Console VR Headset
condition
Used

Joystick Tested, Fully Tested & Works, No Drifting, Presses and Clicks With No Problem,
Only issue is thumb touch (hover) detection for joystick does not work, movement, press down and clicks work,
Most games do not require this functionality and pressing down on the joystick achieves the same result.

Compatible with Valve Index or HTC Vive Headset + Base Stations.
Valve Index Controllers are compatible with any Headset featuring support for SteamVR Tracking including the Valve Index Headset, HTC Vive Headset, and HTC Vive Pro Headset.

Valve Index Controllers can be used with any Base Stations featuring support for SteamVR Tracking including Valve Index Base Stations, HTC Vive Base Stations, and HTC Vive Pro Base Stations.

Interact with your environment, objects, and people just like you do in the real world. Valve Index ® Controllers combine complex sensor inputs to give you smarter hands in VR, unlocking a wide variety of new interactions, experiences, and gestures.

Natural, direct input

Valve Index Controllers let you reach out and grab an object directly, rather than relying on abstractions like triggers. Hold up two fingers to make the peace sign, or drop objects by just opening your hand - just like in real life.

Sensor fusion

Each controller uses 87 sensors to track hand position, finger position, motion, and pressure to determine user intent. All of these signals, combined with fine-tuned software and algorithms, give us a better understanding of how a player is holding and using the controllers.

Throwing

Enabling natural and accurate open-handed throwing was a high priority for the team, and we used every sensor at our disposal. Optical and motion sensors provide velocity and trajectory, capacitive and force sensors help determine the intended release point, and our fine-tuned algorithms and software bring it all together into a usable input / output. The end result is an intuitive and natural-feeling throw.

Designed specifically for open-handed interactions and longer play sessions.

Open-hand interactions

The hand strap allows you to open your whole hand to drop or throw an object. This strap is easy to secure, and it adjusts at three points to fit a wide variety of hands - so you can focus on the game, and not hanging onto your controller.

Long-term comfort

Since these controllers are worn instead of held, during a play session you can take breaks - fully relaxing your hands because they don't need to constantly grip the controllers. As with all Valve Index hardware, the controller straps are made with an anti-microbial, moisture-wicking, and easy to clean fabric.

Standard gaming inputs

With a full complement of buttons, triggers, and thumbsticks, all of your favorite Steam titles will just work. With the new SteamVR Input System, developers and players can re-bind and customize controls for any controller with any game.

Squeeze-ability

The main body of each controller is your grip input, with built-in force sensors tuned to detect a wide range of forces from a light touch to a firm squeeze. This not only improves natural actions like grabbing and throwing objects, but introduces new interactions like squeezing and crushing. If a developer or player prefers the grip to behave like a binary button, they can do so with haptic output.

Track button

The oval button on the face has force and capacitive sensors so it can be used as a trackpad, a scroll wheel, or as a simple big binary button with haptics. The force sensor enables analog actions such as pinching or pressing.

Tech specs

Inputs

A Button, B Button, System Button, Trigger, Thumbstick, Track Button with Force Sensor, Grip Force Sensor, Finger Tracking, IMU

Ergonomics

Adjustable strap with pivot, antimicrobial tech fabric

Connections

USB-C, 2.4GHz Wireless

Haptics

HD LRA

Charging

900mA fast charging, 1100mAh capacity Li-Ion polymer battery

Tracking

SteamVR 2.0 sensors, compatible with SteamVR 1.0 and 2.0 Base Stations